All productions for the NF march 4-fold Holzlager v2.5

Moin Leute,

Version 2.5 Holzlager
Neues Lager für Holzstämme
Error:Index not found: dischargeNode Fehler bei Tischler und Palettenwerk behoben
Fehler mit Honigpaletten bei der Brennerei gefixt
Fehler Birnenplantageninfo im Shop gefixt
Preis vom Wassereinkauf bei der Brauerei reduziert
Preis für Wassereinkauf für Hühnerstall und Rinderzucht reduziert
Spwanplatz beim Tischler leicht verschoben

hier das wichtige Gebäude, Produktionen und Objekte für die Nordfriesische 4fach Mod Map.
Das Pack wird für den vollen Funktionsuimfang der NF Marsch Map benötigt und Global Company muss sich auch im Modordner befinden. Alle Objekte sind Seasons ready.

Produktionen:
Sägewerk
Käserei
Zementwerk
Zuckerfabrik
Apfelplantage
Birnenplantage
Kirschplantage
Pflaumenplantage
Dieselfabrik
Düngerproduktion
Kieswerk
Erdhaufen
Fermenter
Heutrocknungshalle
Mischfutterproduktion
Flüssigdüngerproduktion
Kalkwerk
Klärwerk
Komposter
Rübschenhacker
Pelletsfabrik
Pflanzenschutzproduktion
Saatgutproduktion
Schweinefutterproduktion
Brauerei
Mälzerei
Zellstoff/Papierfabrik

Platzierbare Gebäude/Objekte:
Ballenlagerhalle für Stroh
Ballenlagerhalle für Silage
Multifruit Hof Silo
Flüssigkeistlager
Holz Direktverkauf
dieverse Gebäude zum Geld verdienen
weitere Beschreinung und viele tolle Fotos folgt bald ..

Ich wünsche viel Spaß und frohes schaffen auf der NF Marsch
MfG
FedAction-LetsPlay (mein YouTube Kanal) » Read more

Gold Creek Range v4.0.0.1

The great fields of america open their doors for the cultivation of soy, corn and cotton. Maybe sugar cane, potatoes and barley.

Version 4.0.0.1
Several bug fixes
Fix train signs
Fix error: addRequiredCrop Type foliage must match the size of the ground terrain detail

Planned fields, slightly altered by time.
Great farms for large machines.
Gold Creek Range is guaranteed fun with CoursePlay. » Read more

Somewhere In Canada v1.0

How’s everyone doing? It’s Map Release time.
As promised here’s the version 1.0 of my new map ‘Somewhere In Canada’

Welcome to Somewhere in Canada, a fully-featured 2x map located near the Okotoks region of Calgary, Canada.
Version 1.0

– Custom crop textures by “forgotten plants” and custom corn stubble and soybeans in rows from CCS101.
– Multi-Terrain Angle installed, using 32 angles.
– Increased fillTypes to support Seasons, StrawHarvest, maizeplus mods.
– Custom Traffic speeds ranging from 30mph to 55mph with increased collision triggers.
– Map is Seasons ready with snow mask and custom Geo inbuilt.
– Foliage layers will change colors according to seasons (spring, summer, fall, winter)
– Custom lighting, orange sunrise and sunset, darker nights, denser clouds.
– Around 50 fields, ranging from medium to large.
– 4 farm areas on the map with 4 cow barns and 1 pigsty.
– Sheds are included in the map as Placeable.
– Start farm includes 1 cow barn and 1 pigsty with default vehicles.
– There are custom silos for each farm.
– All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
– A BGA plant can be found at the south side of the map which includes 2 large silage pits.
– 12 sell points including wood, woodchips, cotton, milk, eggs, grains, etc. Most of them match to real companies in the region.
– Custom signboards with lighting for all the sell points.
– There is a Case Dealership at the center of the map, an animal dealer, 3 lime stations scattered near farms.
– Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
– BeanStraw and CornStalk added and can be baled, sold for a good price.
– Proper crop destruction for wheat, barley, canola, corn, etc.
– Added sell point for chaff, for those that don’t want to mess with making silage like me.
– Transport missions are included.

Credits:
Map Models & objects: Giants Software, CCS101, Serious Mods, Reaper Mods, DR Modding, AW Modding, MRG Mapping, NoCreekFarms, CSA Modding, PM-Modding, Txzar Mapping, and CBJ Midwest Modding, FS-UKGiants RWModding Fatian and TSM, Rory Kain and 4MR modding.

– I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people’s work properly.
– I would like to thank Giants Software for creating a platform to create mods and share them across.
– I would like to thank Will(CCS101) for helping me whenever possible during the development of the map. Helping with custom traffic speeds and much more.
– I would like to thank SeriousMods, MRG mapping, DR Modding for letting me use models from their maps.

I would like to thank you for your time. Hopefully, you will enjoy playing this map as I do. Please report to my FB page for any issues.

» Read more

The Northern Coast v1.0.0.0

Welcome To The Coast of Northern Ireland. This map is compleatly Fictionaly but has alot of realisic places shops and features.
All the farms have custom sheds made by myself. All the roads and lanes have been been made in blender to go with the terrain and give the road a more Northen Irish look

Main Features
– Custom farms and sellpoints
– Mulitangle Terrain
– Manure addon support » Read more

No Man’s Land v1.3.0.0

Between the borders of France and Spain lies a vast emptiness known as No Man’s Land where the land has lain untouched by the hands of man for years

Changelog v1.3.0.0
– Added 31 placeable items.
– Added 21 placeable trees.
– Added another 4 foliage types to landscape painting.
– Added the log cabin and old wooden farm house to decorations.
– reversed the direction of the motorway traffic.
– adjusted greenhouse water sound volume.

Please Note:
The AJ-Tech placeable trees can not be cut down! They can only be sold back to the store! These placeable trees should not cause any other placeables or sell points to disappear when removed from the map.

No new game save required.

Changelog v1.2.0.0
– Fixed slurry yard trigger.
– Fixed few more floating trees.
– Added 22 more placeable items.
– Added Russian translation by Katiuzh.

Changelog v1.1.0.0
– Fixed few floating trees.
– Added over 50 placeable items.

Do you have what it takes to transform this wilderness into just a basic farm or into a great thriving dairy, wool, or logging empire? It’s all about survival of the fittest, build your livelihood with the help of placeable buildings, sell points, and décor.

No neighbours to stop your advancement or bog you down with contracts for field work, there is only one road in and one road out so no need for transporting of goods, it’s all in your capable hands. Do you have what it takes to survive or will you give up and return to the city?

There are options to remove all trees and rocks from the map to help aid in your discovery of your inner farmer.

Depending on how receptive this map becomes, I will plan on adding more placeables in future updates.

Standard seasons support.

I hope you enjoy this survival mode. » Read more

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