FS19 – HOPFACH LS19 BETA V5.0


A converted hop compartment in the LS19. (Beta version)

Changelog:
V1.0.4 (v5)
Traffic blocked
Map sounds installed
Wassertrigger installed
soil adjustments
Outlets customization
Double fences removed
Floating light switches repositioned
Spawn point of the Raiffeisen in Otterbach adjusted (not anymore under the trigger)

It is not finished yet (that’s why beta). But since I’ve been asked if I can publish you and nothing is contrary to the Hopbox course here in the home on LS-Modcompany.
Info:
Log is error free, but should errors occur please let me know and I’ll see that I fix you as soon as possible.
ForgottenPlants integrated.
244 purchasable parcels
There are no scripts on the map.
Added / Modified a few outlets.
Note:
Since the Hopfach is not exactly small, at least 8GB Ram are recommended.
Minimum patch is 1.2

V1.0.3
Performance Adjustment – As some crashed due to the high density of the grass. For those who did not have any problems, there’s a high-density xml in the foliage folder. Then overwrite the file with the one in foliage.
V1.0.2
BGAs implemented
Implemented AnimatedObjects
Maprand installed
V1.0.1
Pond in undersheaf fixed
Adapted PDA map
The car was only made accessible to the “New Farmer”
Floating light switch fixed in the potato washer
Fixed a flying lamp on the Kuhhof in Otterbach
Field edge grass added
Buyable parcels increased to 244
Fixed streets Reflectors
For help, advice, suggestions and improvements, I am happy to have, since I’m still very new in terms of the folders.
But please do that factually and politely. For errors please always add a complete log file.
A big thank you to @Lunchbox for releasing her permission to convert. I hope that I will do it justice.
I wish a lot of fun on the Hopfach.
MfG DeQX

Credits:
Lunchbox
KevinK98
GTX
FarmerAndy
Blacksheep
Blacky_BPG
Marhu
igor29381
Xentro
Ifko[nator]Slowtide63
Kastor
Kobold Koby
BaTt3RiE
Susi
Eribus (ForgottenPlants)

Download (FILE SIZE = 1,6 GB)

One comment

  • Peter

    Könnte meine Lieblingsmap werden!! Kann leider keine Rinder direkt kaufen. Keine Wiesen oder so vorhanden. Obwohl ja an der BGA und an der Rinderzucht Ställe sind. Auch mit nem Anhänger kann ich dort nicht abladen leider.. Andere Tiere hab ich noch nicht getestet. Des Weiteren mag der Helfer die Feldränder nicht. Arbeitet erst wenn’s weiter ins Feld geht ist mir zumindest bei 2 Feldern aufgefallen. Ich fände es mega wären die Wirtschaftswege bzw Feldwege mehr uneben und mit Trecker Reifenspuren aber das ist nur mein Vorschlag. Ansonsten finde ich die Map einfach nuuuur meeega vielen Dank!!!

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