NORGE CREST VALLEY 17 V1.7 CHOPPEDSTRAW & ANIMATED ANIMALS
Hello friends of the LS 17,
Version 1.7 ChoppedStraw & animated animals
* New: Sojamilch production incl. New display version Ready for Dedi (former cow pasture – field 27).
* New: Liquid fertilizer production incl. Hose filling (OverloadPipe) for water, installed opposite the farm.
* New: manure storage at field 27 (former cow pasture) installed.
* New: fermenting camp at field 27 (former cow pasture) installed.
* New: fermenter separator installed at field 27 (former cow pasture).
* New: New shelter including lighting at box 27 (former cow pasture).
* New: Digital displays for the filling levels at the Hofsilo and all train stations.
* New: display panels for cattle, pigs and sheep.
* New: Farming station now with hose filling (OverloadPipe) for diesel loading.
* New: recharge trigger for the collection of milk installed at the cowshed.
* New: sales office for milk and soy milk at the NorgeCrest Pacific Grain (box 13).
* New: signs for the opening hours at the biodiesel refinery attached.
* New: updated to FabrikScript 2.1.6 (no problems with CP).
* New: unload triggers on the BGA on request slightly enlarged.
* New: Prices displayed in the PDA menu.
* New: PDA-Map updated.
* Bugfix: FactoryScript problems solved by the LS17 Patch 1.4.
* Bugfix: Hoftankstelle.
Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news. 😉
And now here a few data, which was changed or rebuilt.
Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main road leading to the farm is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention. 😉
Explanation of additional fruit varieties:
At the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rape, corn, barley, sunflower and soybeans, in addition potatoes, sugar beets and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The [url = https: //www.modhoster.de/mods/multi-storage-shed#description%20/aaa_64erfix/] Multi Storage Shed [/ url] in order to be able to store straw, grass, hay and pig feed .
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already and had only to be downloaded in the Ls17 Mod menu.
And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it,
Credits: Mapumbau und teilweißer Skriptanpassung: Pandahma
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert)
Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2)
FabrikScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 188.8.131.52: RC-Devil, Pandahma (Bugfixes)
Palettensammler: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Futtermischer Pack: kastor_Ger, Pandahma (Umbau und Anpassungen).
HoT Seeds & Fertilizer Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Erweiterte Hof-Tankstelle: Blacky_BPG.
BIO-Diesel Raffinerie: auwgl, Pandahma (Umbau und Anpassungen).
Sojamilch-Produktion: slowtide63, Pandahma (Umbau und Anpassungen – Dedi Display).
Gülle- und Gärrestelager: kevink98, Pandahma (Umbau und Anpassungen).
Gärreste-Separator: LS-Modcompany, Pandahma (Umbau und Anpassungen).
Digitale- und Tiere-Anzeigen: Nils23, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.
NorgeCrestValley17ghj (file size = 718 MB)