SILO DISPLAY V188.8.131.52
These displays can be placed next to your silo at the main farm, train loading points and even placeable Hay Lofts.
1. Initial release.
1. Added new GUI that now allows the adjustment of the silo detection strength.
2. Increase to initial placing radius.
3. Hub Display can now display more than 19 fruit types.
Live Fill level and capacity information will be displayed for the connected silo only.
Placing the display in front of 2 x Placeable Hay Lofts will show you the combined volume of these two silos.
The connected silo or storage name will be displayed in the F1 Menu. Just like the Silo Extensions the displays must be placed within a set limit.
A reset option is available by standing near the display if the connected Hay Loft is moved or a second is added.
IMPORTANT NOTE: To save system resources the displays will only update when a player or occupied vehicle is inside the detection trigger located at the front of the Displays.
[Base Display:] Wheat, Barley, Rape, Maize, Sunflower, Soybean, SugarBeet, Potato, SugarCane.
[Other Display:] Straw, Hay, Grass, Forage(TMR), Chaff, Silage, Pig Food, Manure, WoodChips.
[Multi Display:] Wheat, Barley, Rape, Maize, Sunflower, Soybean, SugarBeet, Potato, SugarCane, Silage, Forage(TMR), Chaff, Straw, Grass, Hay, Pig Food, Fertilizer, Seeds, WoodChips, Manure.
[Hub Display:] This is hub can be used with any fill type. FillTypes will be rendered to your screen when you enter the trigger.
Credits: GtX (LS-Modcompany)
FS17_SiloDisplay (file size = 2 MB)