Hereby I want to introduce an edited version I of Goldcrest Valley Map.

Version 2.0
Oats, rye, triticale, lime and compost.

The following goods can now be purchased from the grain store and the Zugshop:
Cereal trade: wheat, barley, rape, corn, sunflower, soybeans, potatoes, sugar beet, seed, artificial fertilizer, lime and pig feed.

Zugshop: wheat, barley, rape, corn, sunflower, soybeans, potatoes and sugar beet.
The goods are however very expensive, except pig feed, this is cheaper than in BigBag form.

Gates at the animal pastures.
Second driving silo inserted in the cows.
Filling funnel at the biogas plant changed.
SeedMaster, CompostMaster, water decalcification, sawmill, bio diesel production and soy milk production.
The boards of the sawmill can be sold at the garden center.
Digital displays inserted.
Milchtrigger inserted, the milk can now be charged at the cows and then at the
Bakery are sold.
A small courtyard BGA inserted.
Single bearings for lime, seed, pig feed and compound feed.
Bearings for straw, grass, hay, compost, silage, chopped material and wood chips.
Field on the farm enlarged, so the chickens moved.
New route from farm to grain trading.

New filling station system installed:
It can now be bought at the petrol stations Diesel and then be stored at the yard. The “Bio Diesel” can also be stored there. The diesel price at the filling stations fluctuates and is relatively expensive. The current price is displayed on the dispensers.
Diesel can also be sold at the two petrol stations.

Start vehicles changed.
Various minor changes.

Next I changed to the map:
The main courtyard was built in a different place from scratch.
All animals are on the farm.
The farm offers a lot of space for more, placeable objects.
Water, seed and fertilizer can be purchased on the farm.
The car dealer has moved into the vicinity of the farm.
Various halls and shelters set up in the yard.
There is a field at the farm.
All gold nuggets were redistributed.
Minor changes in the tiling.
Wheat, barley, canola and Landscape textures of Eribus installed.
Trigger increased for the sale of wood at the sawmill.
All Tour Icons removed.
The reset point down to the yard.
Some minor adjustments.
PDA image renewed.

I wish you now enjoy.
Criticism is encouraged, but please always remain objective and fair!

Credits: biface


Volksvalley_V2_Bitte_Entpacken (file size = 802 MB)


  • grambo

    Tipper will not dump at the compost master.

  • Ricardo Porto

    Good afternoon!

    The map opens, but when the game starts the menus and indications do not appear; The character is still (does not walk) and the environment is dark. How can I fix it?
    Version 1.2 of the map, game normally.
    I’m waiting and thank you.

    Best regards

    Ricardo Porto

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